GamCare To Continue Specific Online Chatroom Sessions For Women

Regardless of whether the UK government continues to loosen national lockdown restrictions, GamCare will continue to provide specific online chatroom sessions geared towards women and others who identify as female.

During the COVID-19 pandemic, the treatment support organisation established its special women’s sessions in 2020 as part of its problem-gambling help programme.

A special chatroom was created in response to GambleAware’s concerns following NHS research that found women face greater anxiety and social shame when confronting gambling addictions and seeking addiction treatment.

Next scheduled session

Gamcare will hold its next women’s chatroom session on Saturday, June 12th, from 6:30 p.m. to 7:30 p.m. ( and will continue to offer all of the tools available through its Women’s Support Programme.

A GamCare statement read: “Women can be disproportionately negatively impacted by gambling-related harms, which include financial, relationship and mental health issues.

“GamCare’s Women’s Programme works to support women affected by gambling harms to access the support they need. Our team will be supporting this dedicated chatroom for women, offering a safe space to share experiences and understand how your experiences can influence better responses for women across gambling support and treatment services.”

Organisational strategy

Details of GamCare’s new organisational strategy for gambling treatment support the years 2021 to 2024 was released this week, defining the charity’s objective to ensuring that problem gambling treatment resources and tools are maintained throughout all UK public health networks.

The charity’s new mission is to eliminate all treatment barriers for women, low-income people, and ethnic minorities who are seeking help for gambling problems.

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About Joe Kizlauskas

Joe is a seasoned iGaming copywriter and speaker who has been in the business since 2015. He's written more words on all elements of iGaming than he likes to remember, and he's contributed material to a number of well-known brands. Joe may be seen playing 5 a side, at the gym or playing games on his Playstation when he is not writing.