BB Games On Board As Blueprint Gaming Launch Third-Party Initiative

With BB Games becoming the first such company to partner with the new venture, Blueprint Gaming has launched a third-party developer programme initiative.

Outlining a desire to introduce “a new wave of innovation to the global gaming industry,” the initiative offers the opportunity for independent game developers to release their content through Blueprint’s RGS platform.

With this it is expected that the door to the “highly competitive” marketplace will be opened, as well as enabling studios to reach a wider audience with access to the operator and player networks of the business.

The launch of the new initiative follows Blueprint’s recent growth plan and Livewire and Project acquisitions, with the company seeing a significant boost to its in-house design and development capabilities.

Blueprint emphasises that by promoting more online and retail studios to put forth their innovations, it aims to drive growth across the industry.

Sior Walbyoff, Blueprint Gaming’s head of business development stated: “This is a really exciting new programme that will grant independent studios a huge opportunity to cut through the noise and have their content accessible to operators across the globe through our RGS.

“We’re delighted to have BB Games on board and are looking forward to working with the team to develop fun and engaging slots that incorporate features never seen before.”

Slot built BB Games is the first on-board, with the company introducing content to the portfolio of Blueprint extending the product currently available to its operating partners. BB Games and Blueprint will join forces together to create new slot titles for rising marketplace.

Jason Bradbury, BB Games CEO added: “To be given the chance to partner up with a supplier as renowned as Blueprint is testament to the innovation and passion that goes into every game idea we have at BB Games.

“I think the market will be pleasantly surprised with the inventive nature of this collaboration when our first game is released later this year.”